
World Environment Artist
A World Environment Artist creates vast, expansive, and epic lands. From mountain ranges to forests, the artist is responsible for the organic environments of World of Warcraft.
- Create concept and color keys for outdoor environments
- Sculpt and model 3D trees, rocks, grass, and other elements found in the zone
- Paint hand-painted textures for grounds and other natural surfaces in the world
- Paint sky domes for exterior areas
2+ years of experience in game development modeling and texturing natural elements
A good understanding of form, shape, structure, and silhouette regarding modeling
Eye for light, shade, color, and detail in creating painted texture maps
Presentation skills
Illustration
Animation
Knowledge of World of Warcraft art style and universe
Communication
Multitasking
Resolving issues
Detail Oriented
According to JobzMall, the average salary range for a World Environment Artist in Irvine Center Dr, Irvine, CA, USA is between $59,000 and $85,000 per year. This range may vary depending on experience, education, and other factors.
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Blizzard Entertainment is a premier developer and publisher of entertainment software. It is a PC, console, and mobile game developer known for its epic multiplayer titles including the Warcraft, Diablo, StarCraft, and Overwatch.

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