
VFX Artist - Diablo
Working with 3D packages, in-game FX systems to create a wide range of VFX (fire, smoke, magic, electricity, explosions, etc.), as well as a general understanding of good game play communication. Technical setup, integration, and troubleshooting of VFX in a real-time game engine. Work with lead artists to ensure timely completion of VFX assets at the desired quality bar. Creation of hand crafted visual effects to be used in real-time game assets.
A minimum of 2 years of creating real-time special FX for video games
Experience with creating consistently brilliant and eye catching real-time FX
Photoshop
Maya
3D graphics
Particle systems
Physics
Ribbons
Shaders
In-game FX Systems
Adaptable
Communication
Multitasking
Process Improvement
Detail Oriented
Self directed
According to JobzMall, the average salary range for a VFX Artist - Diablo in Irvine Center Dr, Irvine, CA, USA is $50,000 - $90,000 per year.
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Blizzard Entertainment is a premier developer and publisher of entertainment software. It is a PC, console, and mobile game developer known for its epic multiplayer titles including the Warcraft, Diablo, StarCraft, and Overwatch.

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