
Software Engineer, Gameplay
You will help develop new features and systems for our game, coordinating across disciplines with designers, artists, and other engineers. Collaborate with design on the implementation of features and systems from end-to-end. Embrace rapid iteration by prototyping core gameplay mechanics with product owners. Implement client-side UI that meets the requirements of our designers and UI artists. Support content creation pipelines, tool development, and workflow improvements. Build performant, sustainable, and maintainable technologies and code. Ensure game features and systems are scalable, flexible, and simple to use. Coordinate with server engineers on simulation and network efficiency.
Minimum of 3+ years of relevant professional experience in software development
Experience with implementing game feature logic in a client/server environment
Previous experience shipping and supporting a Live product at global scale
Real passion for mobile games, and / or games industry experience
C#
Code optimization
Performance analysis
Time Management Skills
.NET Core and Standard
iOS and/or Android software development
Process Improvement
Driven and self-motivated
Communication Skills
Problem-Solving
Flexibility/Adaptability
Detail oriented and highly organized
Multi tasker
According to JobzMall, the average salary range for a Software Engineer, Gameplay in 1 Blizzard Way, Irvine, CA 92618, USA is between $95,000 and $150,000 per year. This salary range is dependent on experience, education, and any additional qualifications the individual might have.
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Blizzard Entertainment is a premier developer and publisher of entertainment software. It is a PC, console, and mobile game developer known for its epic multiplayer titles including the Warcraft, Diablo, StarCraft, and Overwatch.

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