
Lead Prop Artist - World of Warcraft
Blizzard Entertainment is seeking a Lead Prop Artist to champion prop art creation on World of Warcraft. We want you to work closely with the Art Directors to help drive the style forward. Create benchmark prop art assets (including concept, models, textures, animation and FX). Able to represent the needs and interests of the prop team. Provide guidance during creative discussions with art leadership and design. Make decisions that keep production moving forward. Partner with art management to ensure team is healthy and strong. Partner with production to ensure schedules and plans meet business needs.
Having a strong understanding of animation and VFX is a plus.
Extensive experience in game development concepting, modeling, and texturing objects
Experience animating objects and creating FX is a plus
Ability to explore a wide variety of ideas that push the World of Warcraft style
Time Management Skills
Manipulating 3D models and painting textures
Art management
Creating FX
Animating objects
Driven and self-motivated
Multitasking Skills
Adaptability
Detail Oriented and Organized
Good prioritizational skills
Verbal and Written Communication
problem-solving abilities
According to JobzMall, the average salary range for a Lead Prop Artist - World of Warcraft in 16215 Alton Pkwy, Irvine, CA 92618, USA is $96,000 to $140,000 per year. This salary range includes salaries for a Lead Prop Artist who has experience working on World of Warcraft projects. The salary range may vary depending on the artist's experience level, education, and other factors.
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Blizzard Entertainment is a premier developer and publisher of entertainment software. It is a PC, console, and mobile game developer known for its epic multiplayer titles including the Warcraft, Diablo, StarCraft, and Overwatch.

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