
Principal Environment Artist
Activision is looking for a creative and passionate Principal Environment Artist to join our team. In this role, you will be responsible for driving the artistic vision of our environment art, while ensuring the highest quality standards are met. Your responsibilities will include creating concept art and 3D assets, collaborating with the art director to ensure the project’s art style is consistent, and leading a team of environment artists to deliver the best possible art assets.To be successful in this role, you must have a minimum of 5 years of game art experience, a deep understanding of game art pipelines, and a portfolio demonstrating a high level of skill in environment art. You must also have a passion for creating stunning visuals, the ability to lead and mentor a team, and excellent communication skills. If you’re excited by the prospect of working with a talented team to create amazing art assets for our games, we want to hear from you!
D Modeling
Texturing
Lighting
Level Design
Level Optimization
Asset Creation
Material Creation
Shader Creation
Scripting
Texturing
Animation
Modeling
Rigging
Concept Art
Rendering
Asset management
UV Mapping
lighting
Level Design
Asset Optimization
Visual effects
Shading
Compositing
Communication
Conflict Resolution
Leadership
Time management
Work ethic
Interpersonal Skills
creativity
Teamwork
Adaptability
Problem-Solving
According to JobzMall, the average salary range for a Principal Environment Artist in Austin, TX, USA is between $58,000 and $90,000 per year. The salary range may vary depending on the employer's budget, experience, and location.
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Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California.

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