
Systems Designer - Sledgehammer Games
We are looking for an experienced and motivated Systems Designer to join the Sledgehammer Games team at Activision Blizzard. In this role, you will be responsible for designing and implementing systems for our games, such as level progression, player incentives, and game mechanics. You should be comfortable working in a fast-paced environment and have a passion for creating immersive, engaging experiences for our players.The ideal candidate should have a minimum of 5 years of experience in game design and a bachelor's degree in game design, computer science, engineering, or a related field. You should also have a deep understanding of game design principles, experience with game scripting and prototyping, and excellent communication skills.If you think you have what it takes to join the Sledgehammer Games team, we want to hear from you!
Or Related Field
Python
Bachelor's Degree In Computer Science
Information Systems
+ Years Of Experience In Game Development And Design
Experience With System Design And Architecture
Knowledge Of Game Engine Technology And Game Architecture
Experience With Game Scripting Languages Such As C#
And Lua
Ability To Create User Stories
Design Documents
And System Diagrams
Knowledge Of Game Development Process And Software Development Lif
Documentation
Security
Testing
Programming
Networking
Troubleshooting
Debugging
Scripting
Architecture
Automation
Coding
Database design
Systems analysis
Configuration
Systems Design
Communication
Leadership
Time management
Interpersonal Skills
creativity
Organization
Critical thinking
collaboration
Adaptability
Problem-Solving
According to JobzMall, the average salary range for a Systems Designer - Sledgehammer Games in Foster City, CA, USA is $85,500 to $127,500 per year. This salary range may vary depending on factors such as experience, level of education, and other qualifications.
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Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California.

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