
Combat Designer
As a Combat Designer, you will be responsible for designing complex first person melee combat interactions from initial concept, to prototype, asset integration, tuning and polish. Design, build, and script (blueprints and behavior tree) player combat abilities and enemy behavior for exciting and innovative VR games. Collaborate closely with Art, Animation, Engineering, QA and Audio team members to create functional, fun, and exciting melee combat systems that achieve unprecedented and immersive VR gaming experiences. Collaborate with designers and engineers on meta-game systems and AI. Generate documentation to clearly communicate ideas and goals to team. Spearhead and deliver work on time and on schedule.
Worked on at least 1 complete product cycle as a Combat Designer, preferably on AAA game franchises.
Must have proven ability to prototype new mechanics.
Strong, updated and current portfolio with samples of your work.
Experience prototyping VR environments for Oculus Rift or HTC Vive preferred
3+ years in the video game industry with credits on multiple titles.
Javascript
JIRA
C#
Perforce
Blueprints
Unreal Engine 4
Behavior Tree
Multitasking
Verbal communication
Detail Oriented
written communication
Problem solver
According to JobzMall, the average salary range for a Combat Designer in 3249 S La Cienega Blvd, Los Angeles, CA 90016, USA is $80,000 - $100,000 per year. This salary range may vary depending on experience and qualifications.
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