
Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D
Welcome to Sony, a global leader in technology and entertainment. We are seeking a highly skilled Staff Research Engineer to join our team in Next Generation AI/ML Animation R&D, specifically in the field of Computer Graphics. As a member of our team, you will have the opportunity to work on cutting-edge projects and contribute to the development of innovative solutions for the entertainment industry. We are looking for a driven and creative individual with a strong background in computer graphics, as well as a passion for exploring the possibilities of AI and machine learning in animation. If you have a strong technical foundation and a desire to push the boundaries of what is possible in animation, we would love to hear from you.
- Conduct research in the field of computer graphics, specifically in AI/ML animation, to develop innovative solutions for the entertainment industry.
- Collaborate with cross-functional teams to design and implement cutting-edge projects.
- Utilize your strong technical background in computer graphics to develop and improve animation techniques.
- Stay up-to-date with the latest developments in AI and machine learning and how they can be applied to animation.
- Analyze and evaluate existing animation techniques and propose improvements using AI/ML.
- Develop and maintain tools and software for animation production using AI/ML.
- Provide technical guidance and support to the team in the use of AI/ML in animation.
- Participate in brainstorming sessions to come up with new ideas and concepts for animation with AI/ML.
- Conduct experiments and tests to validate the effectiveness of AI/ML in animation.
- Document research findings and present them to the team and stakeholders.
- Collaborate with external partners and vendors to incorporate their technology into our projects.
- Stay organized and meet project deadlines while working on multiple projects simultaneously.
- Demonstrate creativity and a drive to push the boundaries of what is possible in animation.
- Mentor and train junior team members in the use of AI/ML in animation.
- Communicate effectively with team members and stakeholders to provide regular updates on project progress.
Advanced Degree In Computer Science Or Related Field With A Focus On Computer Graphics And Animation.
Extensive Experience In Research And Development Of Ai/Ml Algorithms For Animation And Graphics.
Proficiency In Programming Languages Such As C++, Python, And Java.
Strong Understanding Of Graphics Rendering Techniques And Animation Principles.
Previous Experience Working In The Entertainment Industry, Specifically In The Field Of Computer Graphics And Animation.
Programming
Prototyping
Machine Learning
Computer Vision
3D modeling
Animation
Algorithm design
Artificial Intelligence
Rendering
Game development
Virtual Reality
Augmented Reality
Communication
Conflict Resolution
Leadership
Time management
Interpersonal Skills
creativity
Teamwork
Adaptability
Problem-Solving
Decision-making
According to JobzMall, the average salary range for a Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D is $120,000 to $180,000 per year. Salaries can vary depending on factors such as location, experience, and the specific company or industry. Some companies may also offer additional benefits and bonuses.
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Sony Corp. engages in the development, design, manufacture, and sale of electronic equipment, instruments, devices, game consoles, and software for consumers, professionals, and industrial markets. Its operations are carried out through the following segments: Mobile Communications; Game and Network Services; Imaging Products and Solutions; Home Entertainment and Sound; Devices; Pictures; Music, and Financial Services.

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