
AI/ML Computer Graphics and Robotics for 3D Animation Research Intern
Are you passionate about the intersection of artificial intelligence, machine learning, computer graphics, and robotics? Are you eager to apply your skills and knowledge in a cutting-edge research environment? Then we have the perfect opportunity for you at Sony as a 3D Animation Research Intern! We are seeking a highly motivated and driven individual to join our team and contribute to our ongoing projects in the exciting field of AI/ML computer graphics and robotics. As an intern, you will have the chance to work alongside top researchers and engineers, gain valuable hands-on experience, and make a meaningful impact on the future of 3D animation technology. Join us and be a part of the innovation that propels Sony to the forefront of the entertainment industry.
- Conduct research in the fields of artificial intelligence, machine learning, computer graphics, and robotics.
- Collaborate with a team of researchers and engineers to further develop cutting-edge technology in the field of 3D animation.
- Assist in the design and implementation of experiments to test and improve existing AI/ML computer graphics and robotics systems.
- Analyze and interpret data to draw conclusions and make recommendations for future improvements.
- Stay up-to-date on the latest advancements and trends in the field of AI/ML computer graphics and robotics.
- Contribute to the development of new algorithms and techniques to advance the capabilities of 3D animation technology.
- Present findings and progress updates to the team and other stakeholders.
- Actively participate in brainstorming sessions and offer ideas for new research projects.
- Collaborate with other interns and team members to complete tasks and achieve project goals.
- Maintain accurate records and documentation of research processes and results.
- Demonstrates a strong passion and enthusiasm for the field of AI/ML computer graphics and robotics.
- Adhere to company policies and standards, and maintain confidentiality of sensitive information.
- Continuously seek opportunities for growth and development through hands-on experience and mentorship from top industry experts.
Strong Background In Ai/Ml: Candidates Should Have A Solid Understanding Of Artificial Intelligence And Machine Learning Concepts, As Well As Experience Applying These Techniques To Computer Graphics And Robotics For 3D Animation.
Proficiency In Computer Graphics Programming: The Ideal Candidate Should Possess Strong Programming Skills, Particularly In Languages Commonly Used In Computer Graphics Such As C++, Opengl, And Cuda.
Knowledge Of Robotics And Animation: Candidates Should Have A Thorough Understanding Of The Principles Of Robotics And Animation, Including Kinematics, Dynamics, And Motion Planning.
Familiarity With Relevant Software And Tools: Experience With Industry-Standard Software And Tools Used In 3D Animation, Such As Maya, Blender, And Unity, Is Highly Desirable.
Strong Research And Problem-Solving Skills: The Intern Will Be Expected To Conduct Independent Research And Contribute To Ongoing Projects, Thus Strong Research Abilities And The Ability To Think Critically And Creatively Are Essential For This Role.
Data Analysis
Machine Learning
Computer graphics
Image Processing
Robotics
Motion
Simulation
3D Animation
Virtual Reality
Augmented Reality
Ai Programming
Gaming Technology
Communication
Conflict Resolution
Leadership
Time management
creativity
flexibility
Teamwork
Adaptability
Problem-Solving
Empathy
According to JobzMall, the average salary range for a AI/ML Computer Graphics and Robotics for 3D Animation Research Intern in San Mateo, CA, USA is $40,000 to $60,000 per year. However, this can vary depending on factors such as the company, location, and individual experience and qualifications. It is always best to research the specific company and job posting for a more accurate salary range.
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Sony Corp. engages in the development, design, manufacture, and sale of electronic equipment, instruments, devices, game consoles, and software for consumers, professionals, and industrial markets. Its operations are carried out through the following segments: Mobile Communications; Game and Network Services; Imaging Products and Solutions; Home Entertainment and Sound; Devices; Pictures; Music, and Financial Services.

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