
3D Computer Vision Software Engineer
This position is responsible for developing multi-camera 3D capturing hardware/software system for Sony’s future business and services. Research and develop novel multi-camera capturing prototype system architecture (software/hardware). Analyze detail system performance and validate system specification by closely collaborating with Sony internal customers. Analyze and validate complex computer vision and graphics software pipelines by closely collaborating with research scientist team. Document all phases of R&D to transfer accumulated knowledge and expertise. Oversee submission of intellectual property.
5+ years of hands on engineering experience, preferably in Computer Vision (multi-view 3D reconstruction, video processing)
Research work and publications in related areas are highly preferred.
Familiarity with Unity, Unreal Engine, Maya, or related graphic platforms is preferred
Ph.D. is highly preferred.
Python
C++
Matlab
3D modeling
3D Animation
C programming skills
Time Management Skills
Process Improvement
Detail Oriented
Driven and self-motivated
Communication Skills
Problem-Solving
Flexibility/Adaptability
Multi tasker
According to JobzMall, the average salary range for a 3D Computer Vision Software Engineer in 2207 Bridgepointe Cir, San Mateo, CA 94404, USA is $99,814 - $146,722 per year.
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Sony Corp. engages in the development, design, manufacture, and sale of electronic equipment, instruments, devices, game consoles, and software for consumers, professionals, and industrial markets. Its operations are carried out through the following segments: Mobile Communications; Game and Network Services; Imaging Products and Solutions; Home Entertainment and Sound; Devices; Pictures; Music, and Financial Services.

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