
Lighting Artist
Create and maintain all elements of lighting i.e. dynamic, prebaked, interior and exterior setups, cinematic set and character lighting. Ensure that all lighting deliverables are completed fully and in line with production schedule. Collaborate on post process pipeline with leads, and art direction. Maintain a balance between visual quality and performance requirements for real time game application. Remain up-to-date with lighting techniques through industry research and prototyping new tech with code. Keep artistic style consistent with defined visual style for the game. Work with design to make sure lighting accentuates missions, objectives and game flow. Participate in R&D of new techniques to implement into production pipeline.
Must provide a portfolio through a web-page or other digital media to be considered.
Proven industry experience having shipped titles as a Lighting Artist that demonstrate a high level of ability.
Sound knowledge and use of lighting techniques in the video game or VFX industries.
Photoshop
After Effects
3ds Max
Game lighting
Communication
Multitasking
Process Improvement
Detail Oriented
Results-Driven
According to JobzMall, the average salary range for a Lighting Artist in 2200 Faraday Ave, Carlsbad, CA 92008, USA is $45,000 to $95,000 per year. This salary range is dependent on the experience and qualifications of the Lighting Artist.
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Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive.

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