
Gameplay Animator
At Rockstar San Diego we specialize in Locomotion for humans and animals, Traversal, Vehicles, and Conversation systems to name a few. Work closely with animator and programmers to devise, implement, and debug animation systems and gameplay mechanics. Collaborate with the Animation, Code and Design Leads, to achieve the perfect balance between animation fidelity and gameplay responsiveness. Verify the quality of the animations integrated into the game by playing regularly. Contribute to the set-up and maintenance of the animation pipeline, and be proactive with its improvement. Expected to coordinate efforts of small groups of developers, and provide mentorship, training and guidance under a Lead Animator. Plan motion capture shoots and direct actors. Review the work of other developers, providing constructive criticism.
Outstanding demo reel demonstrating experience working with Gameplay systems.
Minimum 5+ years of experience animating video games
At least one shipped game
Deep-rooted interest in video games, and game development.
Professional experience developing third-person action games
AAA experience a plus
Python
C#
Maya
MotionBuilder
Unreal Engine
Communication
Multitasking
Process Improvement
Detail Oriented
Results-Driven
According to JobzMall, the average salary range for a Gameplay Animator in 2200 Faraday Ave, Carlsbad, CA 92008, USA is between $59,000 and $104,000. This range is based on the salaries of animators in similar positions in the area.
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Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive.

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