
DevOps Engineer
As a Build Tools Engineer, you will develop, optimize and maintain mission critical build tools for the Roblox Game Engine Team. Using the tools that you and your team develop and manage, you will support all phases of the software life-cycle - including multi-platform build systems, continuous integration, crash reporting, code coverage and analysis tools, and test environments. Maintain and improve code analysis, build and release tools. Integrate code analysis and quality metrics tools. Customize our continuous integration system to work with a growing team. Improve integration between version control, build and incident tracking tools. Collaborate with the team to improve overall build process reliability and scalability. Upgrade, maintain current production deployment systems.
Minimum of 5 years experience in developing and maintaining build tools and processes for engineering teams of 15 or more
Knowledge of secure source control management
Familiar with static analysis and code coverage tools
Dedicated to optimizing full cycle engineering development pipelines
GIT
Time Management
Version Control systems
Continuous integration and deployment
Multiplatform development
Code analysis
Motivated, self-directed and driven
Communication Skills
Adaptability
Detail Oriented and Organized
Process Oriented
According to JobzMall, the average salary range for a DevOps Engineer in 970 Park Pl, San Mateo, CA 94403, USA is between $115,000 and $136,000. This range is based on data from a variety of sources, including job postings, salary surveys, employer reports, and other data from the job market.
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