
Platform Engineer
We are looking for a qualified, self-motivated Software Engineer to help build and maintain cross-platform systems on multiple client environments. Implementing new functionality from concept to completion on multiple platforms. Adding support for existing features to new platforms, and maintaining legacy systems on multiple platforms. Designing and creating technical specifications for major platform features and systems. Working closely with fellow programmers, artists, and designers to meet the technical requirements of the game design. Profiling and optimizing performance on multiple platforms including consoles, PC, and mobile. Debugging programs for multiple platforms including desktop, consoles and mobile.
Knowledge of platform specific APIs, features, systems, and their respective limitations
Professional programming experience with C/C++, including working on game clients at an engine level
Experience designing, programming, and maintaining player-facing software systems
C++
C Programming
Effective Time Management
Unreal Engine 3
Creating online multiplayer games
Android and/or IOS mobile development
Process Improvement
Driven and self-motivated
flexibility
Communication Skills
Problem-Solving
Attention to detail and accuracy
Multi tasker
According to JobzMall, the average salary range for a Platform Engineer in 707 Broadway Cir, San Diego, CA 92101, USA is $97,836-$152,280 per year.
The salary range for a Platform Engineer in San Diego, CA may vary depending on the individual's experience, skills, education, and other factors. Job postings for a Platform Engineer in San Diego, CA typically pay more than those in other areas. Additionally, the salaries offered may vary depending on the industry or type of company.
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Psyonix is an independent video game developer behind successful games including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning sports-action hit, Rocket League.

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