
Senior Graphics Compiler Engineer
We're looking for a Senior Graphics Compiler Engineer to join our team here at NVIDIA and take our graphics processing capabilities to the next level!As a Senior Graphics Compiler Engineer, you'll be part of a passionate and innovative team working on the latest graphics technologies. You'll be responsible for developing and optimizing our graphics compiler framework, including developing new algorithms and optimizing existing ones. Your work will ensure the best possible performance of our graphics processing capabilities.To be successful in this role, you should have experience in graphics compiler development and optimization. You should also have a strong understanding of computer architecture, parallel processing, and hardware optimization techniques. Creative problem-solving skills and a passion for pushing the boundaries of graphics technology are essential.We're looking for an experienced professional who is eager to join a cutting-edge team and make a real impact on our graphics processing capabilities. If this sounds like you, we'd love to hear from you!
Responsibilities:
- Develop and optimize graphics compiler frameworks for high-performance graphics processing
- Design and implement new algorithms and optimize existing algorithms
- Analyze computer architecture, parallel processing, and hardware optimization techniques
- Identify and troubleshoot graphics compiler issues
- Research and evaluate new technologies, trends, and industry best practices
- Collaborate with other engineers and technical teams to design and implement optimal solutions
- Manage projects and timelines to ensure successful completion of projects
- Document and communicate progress and technical decisions to stakeholders
Proficiency In C/C++ Programming
Familiarity With Modern Graphics Hardware Architectures
Experience With Graphics Compilers
Knowledge Of Hardware Compilation Techniques
Understanding Of Computer Graphics Algorithms
Ability To Debug And Optimize Assembly
Expertise In Performance Optimization
Expertise In Shader And Kernel Programming
C++
Debugging
OpenGL
DirectX
CUDA
Computer Vision
Optimization
Vulkan
HLSL
GPU programming
GLSL
Compiling
D Rendering
Shader Coding
Vertex/Fragment Pipelines
Communication
Conflict Resolution
Leadership
Time management
Interpersonal Skills
creativity
Organization
Teamwork
Adaptability
Problem-Solving
According to JobzMall, the average salary range for a Senior Graphics Compiler Engineer is $130,000 to $150,000. This range is determined by factors such as experience, location, and employer.
Senior Graphics Compiler Engineers typically develop and optimize software products for graphics processors. They must have strong technical knowledge of computer architecture, programming languages, and compilers. They must also be able to debug and optimize code as well as analyze performance and scalability. Experience
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NVIDIA Corp. designs and manufactures computer graphics processors, chipsets, and related multimedia software. The company operates through two segments: Graphics Processing Unit and Tegra Processor. The Graphics Processing Unit segment includes sales of the company's GeForce discrete and chipset products that supports desktop and notebook PCs plus license fees from Intel and sales of memory products. The Tegra Processors segment provides processors that deliver superior visual and multimedia experience on tablets, smart phones and gaming devices while consuming minimal power.

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