
Compiler Engineer
You will serve as a Senior Member of an exceptional team of compiler engineers. Responsible for improving run time performance of AAA game titles on gaming platforms based on NVIDIA GPUs. Work on optimizing graphics shader compiler framework targeting ground breaking GPU technologies. You can tackle several interesting and meaningful technical problems. Contribution to open source projects (Khronos’ glslang, DXC – HLSL Compiler) Authoring NVIDIA language specifications for new GPU features.
3+ years of experience and strong background in compilers
Deep understanding of compiler intermediate-language representation trade-offs
C++
C programming skills
Compiler optimization
Code generation
Adaptable
Detail Oriented
Communication Skills
Problem-Solving
Results-Driven
According to JobzMall, the average salary range for a Compiler Engineer in NVIDIA Endeavor, 2788 San Tomas Expy, Santa Clara, CA 95051, USA is between $73,722 and $140,575 per year.
Apply with Video Cover Letter Add a warm greeting to your application and stand out!
NVIDIA Corp. designs and manufactures computer graphics processors, chipsets, and related multimedia software. The company operates through two segments: Graphics Processing Unit and Tegra Processor. The Graphics Processing Unit segment includes sales of the company's GeForce discrete and chipset products that supports desktop and notebook PCs plus license fees from Intel and sales of memory products. The Tegra Processors segment provides processors that deliver superior visual and multimedia experience on tablets, smart phones and gaming devices while consuming minimal power.

Get interviewed today!
JobzMall is the world‘ s largest video talent marketplace.It‘s ultrafast, fun, and human.
Get Started