NVIDIA

Backend Compiler Engineer

NVIDIA

Remote
Full-TimeDepends on ExperienceSenior LevelMasters
Job Description

At NVIDIA, we are excited to welcome a Backend Compiler Engineer to join our team! We are looking for a highly motivated and experienced engineer who is eager to work in a fast-paced, innovative environment.The ideal candidate for this position should have a strong technical background in software engineering, compiler development, and/or compiler optimization. We are looking for someone with excellent problem-solving skills, a passion for developing new technologies, and the ability to work collaboratively to drive projects to completion. The successful candidate will work with the backend compiler team to develop and improve the performance of software used to compile and optimize code for GPUs.If you are a creative, analytical thinker with a passion for developing cutting-edge technology, then this role is perfect for you!

Responsibilities:

  1. Analyze and improve performance of software used to compile and optimize code for GPUs.
  2. Develop and implement new technologies to improve the backend compiler.
  3. Collaborate with the backend compiler team to develop and implement new features.
  4. Research and analyze new technologies and software engineering trends.
  5. Debug and troubleshoot software issues.
  6. Create technical documentation for new and existing software.
  7. Work with stakeholders to ensure project goals are met.
  8. Provide training and mentorship for other team members.
  9. Monitor progress and adjust tasks accordingly.
Where is this job?
This job opening is listed as 100% remote
Job Qualifications
  • Strong Knowledge Of C/C++

  • Strong Problem Solving And Debugging Skills

  • Proficiency In Scripting Languages Such As Python

  • Knowledge Of Computer Architecture

  • Familiarity With Compilers And Compilers Internals

  • Experience In Developing And Debugging Large-Scale Software Systems

  • Good Knowledge Of Assembly Language

  • Experience With Developing Compilers For Modern Graphics Architectures

Required Skills
  • Project Management

  • Linux

  • Validation

  • Software

  • Debugging

  • Scripting

  • C/C++

  • GPU

  • CUDA

  • Optimization

  • Verification

  • System architecture

  • hardware

  • Code analysis

  • Compilation

Soft Skills
  • Communication

  • Leadership

  • Negotiation

  • Time management

  • Interpersonal Skills

  • Critical thinking

  • Organizational skills

  • Teamwork

  • Adaptability

  • Problem-Solving

Compensation

According to JobzMall, the average salary range for a Backend Compiler Engineer is $90,000 to $160,000 per year. The salary range may vary depending on a variety of factors including the company, geographic location, experience, and education level.

Additional Information
NVIDIA is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based upon race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Required LanguagesEnglish
Job PostedNovember 14th, 2023
Apply BeforeMay 22nd, 2025
This job posting is from a verified source. 
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About NVIDIA

NVIDIA Corp. designs and manufactures computer graphics processors, chipsets, and related multimedia software. The company operates through two segments: Graphics Processing Unit and Tegra Processor. The Graphics Processing Unit segment includes sales of the company's GeForce discrete and chipset products that supports desktop and notebook PCs plus license fees from Intel and sales of memory products. The Tegra Processors segment provides processors that deliver superior visual and multimedia experience on tablets, smart phones and gaming devices while consuming minimal power.

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