
CONTRACT - Lighting Artist I
Are you a creative and skilled Lighting Artist looking for an exciting opportunity with one of the biggest names in the gaming industry? Look no further than Nintendo! We are seeking a talented individual to join our team as a CONTRACT Lighting Artist I. In this role, you will have the opportunity to work on some of the most beloved and iconic games in the industry. As a Lighting Artist, you will be responsible for creating and implementing lighting and atmospheric effects to bring our virtual worlds to life. If you have a passion for gaming, a strong eye for detail, and a knack for creating immersive environments, we want to hear from you! So, if you're ready to take your career to the next level and be a part of the magic behind some of the most beloved games of all time, apply now!
- Create and implement lighting and atmospheric effects for virtual game environments.
- Collaborate with art and design teams to ensure consistent visual quality and style.
- Utilize industry-standard tools and techniques to achieve desired lighting results.
- Work closely with technical artists to optimize lighting for game performance.
- Ensure lighting and effects are aligned with game design and narrative.
- Continuously research and implement new techniques and technologies to enhance lighting quality.
- Take direction from the Art Director and adapt to changing project needs.
- Meet project deadlines and maintain high-quality standards.
- Collaborate with other team members to troubleshoot and problem-solve lighting issues.
- Maintain a strong understanding of industry trends and advancements in lighting technology.
- Actively contribute to the development and improvement of lighting pipelines and processes.
- Communicate effectively with team members to ensure project goals are met.
- Collaborate with other artists to ensure consistency and cohesiveness across game environments.
- Maintain organized and efficient file management practices.
- Remain adaptable and open to feedback and revisions from project leads.
Bachelor's Degree In Animation, Fine Arts, Or Related Field.
Minimum Of 2 Years Experience In Lighting For Video Games Or Film.
Proficiency In Industry Standard Software Such As Maya, Photoshop, And After Effects.
Strong Understanding Of Color Theory, Lighting Techniques, And Composition.
Excellent Communication Skills And Ability To Work Collaboratively In A Team Environment.
3D modeling
Animation
Color theory
Rendering
Composition
Lighting design
visual storytelling
Shading
Texture Mapping
Real-Time Lighting
Environmental Lighting
Shadowing
Communication
Conflict Resolution
Leadership
Time management
Interpersonal Skills
Critical thinking
Attention to detail
Teamwork
Adaptability
Problem-Solving
According to JobzMall, the average salary range for a CONTRACT - Lighting Artist I in Redmond, WA, USA is between $45,000 and $60,000 per year. This salary range may vary depending on the specific job responsibilities, experience level, and company size. Experienced lighting artists with a strong portfolio and multiple years of experience can potentially earn higher salaries.
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Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.

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