Microsoft is seeking an experienced and creative Senior Character Artist to join our team. We’re looking for an individual with a passion for creating detailed and believable characters that will come to life in our games. The ideal candidate for this role will have a strong background in 3D character art and design, as well as a demonstrated ability to apply a variety of techniques to create characters that bring life and emotion to our games. The successful candidate must have a portfolio of 3D character art and design that demonstrates high-level creativity, technical skill, and attention to detail. An understanding of rigging and animation principles is also essential. Experience with motion capture and facial animation is a plus. The applicant should also be able to work well with a team, adapt to changing production needs, and be comfortable with tight deadlines.
Excellent D Modeling Skills
Knowledge Of Character Rigging And Animation
Knowledge Of Shader And Texture Creation
Understanding Of Game Design Principles
Proficiency In D Software
Such As Maya
Ds Max And Zbrush
Proficiency In Photoshop
Understanding Of Anatomy And The Ability To Create Realistic Human And Creature Models
Ability To Take Direction And Work Within A Team Environment
Troubleshooting
Texturing
Animation
Visualization
Modeling
Rigging
Sculpting
Rendering
Look development
lighting
Concepting
Optimizing
Shading
Detailing
Uving
Communication
Leadership
Negotiation
Problem Solving
Time management
Interpersonal Skills
Organization
flexibility
Critical thinking
Teamwork
According to JobzMall, the average salary range for a Senior Character Artist in Redmond, WA, USA is $76,000 to $89,000 per year. This range may be higher or lower depending on the experience and qualifications of the individual.
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