
Graphics Software Engineer
Are you interested in computer graphics and the opportunity to work with the content creation focused driver applications team on Intel's leading-edge Graphics products? If this has piqued your interest, then this is the place where people do meaningful work and have fun doing it. We are a growing cross-geographical organization, looking for enthusiastic, talented individuals, so come and join us!
3+ years of graphics and/or compute APIs (such as D3D, Vulkan, OpenCL)
Working knowledge in the software engineering development lifecycle process
Experience working in large-scale software development teams and projects
C++
statistical analysis
Perl
Time Management Skills
Python scripting skills
Analytical skills (data driven)
Performance testing and analysis
Graphics driver development
Verbal communication
written communication
Self-Driven
Adaptability
Problem-Solving
Detail Oriented and Organized
Multi tasker
According to JobzMall, the average salary range for a Graphics Software Engineer in 1900 Prairie City Rd, Folsom, CA 95630, USA is typically between $83,788 and $134,932 per year. This range includes base salary, bonuses, and other compensation. It does not include profit sharing, commission, or any other type of cash earnings.
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Intel Corp. engages in the design, manufacture, and sale of computer products and technologies. It delivers computer, networking, and communications platforms. It operates its business through the following segments: Client Computing Group, Data Center Group, Internet of Things Group, Non-Volatile Memory Solutions Group, Intel Security Group, and Programmable Solutions.

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