
Technical Artist - Rigging
Welcome to Electronic Arts, a leading global interactive entertainment software company. We are seeking a talented and passionate Technical Artist - Rigging to join our dynamic team. As a Technical Artist - Rigging at EA, you will play a crucial role in bringing our characters to life through innovative rigging techniques. We are looking for a driven individual with a strong artistic eye, technical expertise, and a love for problem-solving. If you have a passion for creating visually stunning and realistic characters, and are ready to take on new challenges, then we want to hear from you.
- Collaborate with artists, animators, and programmers to create high-quality character rigs that meet technical and artistic requirements.
- Develop innovative rigging techniques to enhance character performances and animation quality.
- Troubleshoot and problem-solve rigging issues to ensure smooth and efficient animation.
- Stay updated on industry trends and advancements in rigging technology.
- Work closely with the animation team to understand their needs and provide technical solutions.
- Ensure rigging pipelines are efficient and scalable for multiple projects and platforms.
- Optimize rigs for performance and memory usage.
- Test and debug rigs to ensure functionality and quality standards.
- Document and maintain rigging processes and workflows for future reference.
- Proactively identify and communicate potential technical issues or roadblocks to project leads.
- Collaborate with other technical artists to share knowledge and improve overall processes.
- Continuously seek feedback and incorporate it into rigging techniques and processes.
- Meet project deadlines and deliver high-quality work within given time constraints.
- Communicate effectively with team members to understand project needs and provide updates on progress.
- Uphold company values and standards, and promote a positive and collaborative work environment.
Strong Understanding Of Rigging And Animation Techniques: A Technical Artist - Rigging At Electronic Arts Should Possess A Deep Understanding Of Rigging And Animation Techniques, Including Skinning, Deformation, And Character Setup. This Is Essential For Creating High-Quality Character Rigs That Can Be Used For Realistic Animations.
Proficiency In Industry-Standard Software: The Ideal Candidate Should Have A Strong Working Knowledge Of Industry-Standard Software Such As Autodesk Maya, 3Ds Max, And Motionbuilder. They Should Also Be Familiar With Scripting Languages Like Python Or Mel To Develop Tools And Automate Rigging Processes.
Experience With Game Engines: Electronic Arts Uses Proprietary Game Engines For Their Projects, So A Technical Artist - Rigging Should Have Experience Working With Game Engines Like Frostbite Or Unreal Engine. They Should Understand The Technical Constraints Of Game Engines And How To Optimize Rigs For Real-Time Performance.
Strong Problem-Solving Skills: Technical Artists - Rigging Are Responsible For Creating Complex Character Rigs That Meet The Needs Of Animators And Game Developers. They Should Be Able To Identify And Solve Technical Issues Efficiently And Creatively, Often Under Tight Deadlines.
Excellent Communication And Collaboration Skills: A Technical Artist - Rigging At Electronic Arts Must Be Able To Effectively Communicate With Various Teams, Including Animators, Game Designers, And Programmers. They Should Also Be Comfortable Collaborating With Other Technical Artists To Find Solutions And Share Knowledge.
Scripting
Animation
Optimization
Rigging
Skinning
Collaboration
Motion capture
Pipeline development
Asset Integration
Facial Rigging
Technical Problem Solving
Character Setup
Communication
Conflict Resolution
Emotional Intelligence
Leadership
Time management
creativity
Teamwork
Active Listening
Adaptability
Problem-Solving
According to JobzMall, the average salary range for a Technical Artist - Rigging in Vancouver, BC, Canada is between $70,000 and $110,000 per year. However, this can vary depending on the specific company, experience, and skills of the individual. Some companies may offer higher salaries for more experienced technical artists with specialized skills and expertise. It is also worth noting that salary ranges can change over time and may be influenced by the overall job market and demand for technical artists in the Vancouver area.
Apply with Video Cover Letter Add a warm greeting to your application and stand out!
Electronic Arts Inc. is an American video game company headquartered in Redwood City, California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization.

Get interviewed today!
JobzMall is the world‘ s largest video talent marketplace.It‘s ultrafast, fun, and human.
Get Started
