
Animation Software Engineer
- Write code for video game development using C/C++.
- Independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams.
- Add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues.
- Code/data optimization to improve both memory consumption and execution speed.
- Use multi-threaded programming and 3D math.
- Fix tricky bugs.
- Meet deadlines.
Shipped game titles, preferably with console experience
Knowledge of a variety of game systems, including physics and animation tools
Code/data optimization to improve both memory consumption and execution speed.
C++
Prototyping skills
Multi-threaded programming
Debugging skills
C Programming
3D math
Code/data optimization
Physical animations
Process Improvement
Verbal communication
Detail Oriented
written communication
Self directed
Results-Driven
According to JobzMall, the average salary range for a Animation Software Engineer in 5510 Lincoln Blvd, Playa Vista, CA 90094, USA is between $79,000 and $147,000. This salary range is based on the current market trends, the qualifications of the job seeker and the experience of the individual in the field.
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Electronic Arts Inc. is an American video game company headquartered in Redwood City, California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization.

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