Electronic Arts

Advanced Animation Engineer

Electronic Arts

Victoria, BC, Canada
Full-TimeDepends on ExperienceSenior LevelMasters
Job Description

Welcome to Electronic Arts, a leading global interactive entertainment software company, where we bring together creativity and technology to deliver unforgettable gaming experiences. We are currently seeking a highly skilled and passionate Advanced Animation Engineer to join our team and help us push the boundaries of animation in our games. As an Animation Engineer, you will play a crucial role in developing cutting-edge animation systems and tools for our diverse portfolio of games. If you are a creative problem-solver with a strong technical background and a love for gaming, we want to hear from you!

  1. Develop and implement advanced animation systems and tools for various gaming platforms.
  2. Collaborate with cross-functional teams including animators, designers, and programmers to ensure seamless integration of animation into gameplay.
  3. Continuously research and explore new animation techniques and technologies to enhance the visual quality and realism of our games.
  4. Troubleshoot and debug animation-related issues to ensure smooth and efficient gameplay experience.
  5. Optimize and improve existing animation systems to meet performance and memory constraints.
  6. Create and maintain technical documentation for animation systems and tools.
  7. Stay up-to-date with industry trends and advancements in animation technology.
  8. Mentor and support junior members of the animation engineering team.
  9. Communicate effectively with team members and stakeholders to provide updates on progress and address any concerns.
  10. Contribute to the overall creative vision and direction of our games through innovative and impactful animation solutions.
Where is this job?
This job is located at Victoria, BC, Canada
Job Qualifications
  • Bachelor's Degree In Computer Science, Computer Animation, Or Related Field

  • Minimum Of 5 Years Experience In 3D Animation, Preferably In The Gaming Industry

  • Proficiency In Industry Standard Animation Software Such As Maya, 3Ds Max, Or Motionbuilder

  • Strong Understanding Of Rigging, Motion Capture, And Character Animation Techniques

  • Experience With Game Engines And Scripting Languages, Such As Unity Or Unreal Engine, Is A Plus.

Required Skills
  • Texturing

  • 3D modeling

  • Rigging

  • Character Design

  • Rendering

  • Motion capture

  • lighting

  • Storyboarding

  • Visual effects

  • Game Engine Integration

  • Animation Principles

  • Script

Soft Skills
  • Communication

  • Conflict Resolution

  • Leadership

  • Time management

  • Interpersonal Skills

  • creativity

  • flexibility

  • Teamwork

  • Adaptability

  • Problem-Solving

Compensation

According to JobzMall, the average salary range for a Advanced Animation Engineer in Victoria, BC, Canada is between $60,000 to $100,000 CAD per year. However, this can vary depending on factors such as experience, education, and the specific company or industry the engineer is working in.

Additional Information
Electronic Arts is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We do not discriminate based upon race, religion, color, national origin, sex, sexual orientation, gender identity, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.
Required LanguagesEnglish
Job PostedApril 25th, 2025
Apply BeforeMay 10th, 2026
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About Electronic Arts

Electronic Arts Inc. is an American video game company headquartered in Redwood City, California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization.

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